Hey there! 👋 I'm Tom, a Software Engineer based in Germany.
I am currently building systems designed to perform at scale - whether that means optimizing databases, streamlining data pipelines, or ensuring reliable monitoring.
Throughout my work, I've gained hands-on experience with technologies like Javascript/Typescript, Docker, Redis, MongoDB, PostgreSQL and much more, solving real-world problems in data-intensive environments.
Software Engineer
EasySource 2024 - 2025
Designed and implemented Data Pipeline.
Designed and implemented RESTful APIs
Collaborated with frontend and product developers to align backend architecture with business requirements.
DevOps (Monitoring, CI/CD-Pipeline, Testing)
Software Engineer & Game Designer
TeamGFortnite 2023 - 2024
Designed and developed over 8 Maps with UEFN (Unreal Engine for Fortnite) totaling ~50,000 plays
Developed complex Game Logic for each map using Verse as scripting language.
Developed and Designed Persistent Banking System for Customer Commission using Verse.
Developed and Designed Voting System for Customer Commission using Verse.
Developed and Designed Persistent Ranking System using Verse.
Developed and Designed UAV System which tracks each Player and Shows a Marker on the Minimap using Verse.
Developed and Designed Collectible Gift for Players if they play a Map a certain time using Verse.
Software Engineer
Umbrella Scripts 2022
Developed Chrome Manifest V3 Extension with Javascript for automatically buying retail items with a peak user base of ~300 people.
Developed and Designed User Interface.
Developed automation scripts using Javascript.
Developed and Integrated User Authentication using Nodejs.
Tom Heneka
"If there is enough time, anything is possible"